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TXT — In-Game Text and UI Layout (.TXT)

FA_2.LIB contains 8 .TXT files. The extension covers three distinct uses of the same directive engine: campaign selection descriptions, interactive UI screen templates, and plain-text content (credits). All are plain ASCII, CRLF.

Tools

fx

fx txt info <file.TXT>     # kind + directive structure + round-trip check

The parser is line-preserving — txt_read/txt_write round-trip any input byte-identically while exposing the directive structure — and is written for reuse by the .MT briefing codec (#108), which shares the directive engine.

File Layout

Plain text; no binary fields.

Directive Engine

The .TXT format uses the same directive engine as .MT briefing files, plus two UI-specific additions:

Directive Description
.section <N> Begin numbered section
.header Switch to header render style (may be used inline: .header <text> .body)
.body Switch to body render style
.center Center-align subsequent text
.left Left-align subsequent text
.underline Enable underline
..underline Disable underline
.page Page break — advance to next screen without starting a new section
.button <label> ..button Interactive button element; label text is between the open/close tags
.picture Image placeholder — engine renders the current context image (e.g. nose art)

Campaign Description (6 files)

Two-section structure. Section 2 contains only END — a sentinel the engine uses to detect end-of-file.

.section 1
.header
<Campaign title>
.body
<One-paragraph description>
.section 2
END

Example — BALTIC.TXT:

.section 1
.header
The Baltics 2009
.body
Fly missions over Estonia, Latvia, and Lithuania, defending them from aggression.
.section 2
END

UI Layout Template (SHWPILOT.TXT)

Defines the Pilot Service Record screen. Uses .page to separate tabs, .button for navigation controls, and .picture as the image render target for nose/tail art. Button content between .button and ..button is the button label; an empty .button ..button pair defines an editable input field.

.center
.header PILOT SERVICE RECORD .body

.left

NAME: .button  ..button

CALLSIGN: .button  ..button
.page
.center
.header NOSE ART .body

.picture

.button Previous Picture ..button    .button Next Picture ..button

Plain Text (CREDITS.TXT)

No directives. Raw ASCII credits block rendered verbatim.

File Inventory

File Size Type
BALTIC.TXT 147 B Campaign description
EGYPT.TXT 136 B Campaign description
KURILE.TXT 171 B Campaign description
UKRAINE.TXT 151 B Campaign description
VIETNAM.TXT 154 B Campaign description
VLAD.TXT 149 B Campaign description
SHWPILOT.TXT 947 B UI layout template (Pilot Service Record screen)
CREDITS.TXT 1036 B Plain text (no directives)

All 8 live in FA_2.LIB.

Formats: CAM — campaign definitions paired with campaign description .TXT files; MNU — the campaign selection menu that renders these descriptions; MT — mission briefing text using the same directive engine (without .button/.picture); P — pilot save data displayed by SHWPILOT.TXT.